PROJECT DREAMSCAPE
Designers: Sarah Reed, Will Reed
Artist: Julie Okahara
30 mins
Game
Length
10+
Ages
1-4
Players
Med-Light
Game
Weight
ABOUT THE GAME
The mind really can shape reality!
Scientists have invented a machine that can tap into a person’s dreams and make them real.
However, only the strongest minds–those who can control their dreaming–are able to utilize the machine. Thus Project Dreamscape was created to find the ultimate dreamer.
In this unique set-collection card game, enter a shared dreamscape and utilize powerful dream abilities to chain together matching cards and score big! But keep an eye on your opponents, who all share the same goal…
WHAT’S IN THE BOX
HOW TO PLAY
Project Dreamscape is a game for 1-4 players and takes about 30 minutes. Your turn starts by choosing whether or not to take a facedown card, called a Z card–these Z cards are currency in the game, but also count against you when it comes time to tally up the scores. Z cards are used to purchase cards from the Dreamscape, which are then placed in your REM stack. You must choose one of the two abilities on a card to activate when you collect it, but the real fun of the game comes from chaining these abilities together.
Any one of the eight dream abilities in Project Dreamscape, by itself, produces only a minor effect–take a card, flip a card, rearrange some cards, and so on. But with some clever card play, one dream ability can lead to another until you’ve collected several cards or even cleared the entire Dreamscape. This continues until there are not enough cards to fully refill the Dreamscape after a player’s turn. At that point, the game is over and it’s time to score.
Scoring is simple. Just lay out your faceup cards in the order they were stacked, and then find matching abilities that appear on adjacent cards (the orientation of the cards does not affect scoring, but you may wish to rotate the cards to find these chains). Wherever two or more copies of an ability are next to one another, you score points as shown on the score chart. After scoring all of your chains, subtract points equal to the amount of Z cards you have, and that’s your final score.
For more information, please check out Project Dreamscape’s rulebook.
REVIEWS & LINKS
Tabletop Games Blog – Full Review
“Very quickly you realize that you have to plan a few cards in advance to make sure you get the longest chains, and if you’re not careful, you can easily undo all that great planning. Project Dreamscape first draws you into a false sense of being a light game, and then pounces and makes your head hurt as you try and find the best order in which to build your dream sequence. The illustrations by Julie Okahara are beautifully dreamlike, adding to the sense that there is a lot more to the game than you might think.”